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Hello everyone, I am the fan-favorite Shisan
After the Zaun components were strengthened, the Zaun Gunner has also become popular, and many people have been asking about the Werewolf composition
Today, I will share about the Werewolf composition
Introduction: The Werewolf has a unique synergy called Greedy Hunter, which, once obtained, allows you to avoid a significant drop in performance while D-Carding. Currently, I still recommend playing Zaun Assassins. Today, I discovered a good strategy using Werewolves for transition, which I will discuss. Initially, I thought it would be weak because previously, Jinx was the main transition, but aside from the mechanical hand Jinx, others are not that strong. Now, with more Gunners, Jinx also faces a lot of pressure, and many Alchemy components are more suitable for the frontline.
✦Greedy Hunter Werewolf✦

✦Zaun Assassins✦

Synergy Composition
4 Zaun 4 Assassins
Hero Legend Power
Card
The equipment is basically fixed, so I recommend everyone to play with Card.
Rune Enhancements
Silver: Unyielding Will, Assemble the Army, Pandora’s War Room, Healing Orb, etc.Gold: Assassin Transition, Zaun Transition, Contribution, Healing Orb, etc.Color: Golden Ticket, Ancient Archives, Holy Relic, Level Up, Hell Contract, etc.
Equipment Selection
Main Carry
Ekko
Spellblade:Big Stick + Gauntlet
Justice: Tears + Gauntlet
Justice: Tears + GauntletAlternative Equipment: Titan, as it provides more durability.Zaun Components: Adaptive Implant; Exoskeleton; Syringe.
Secondary Carry
Werewolf
Sheep Knife: Big Stick+ Recurve Bow
Mercury: Negative Cloak+ Gauntlet
Titan: Chain Mail + Recurve Bow
Alternative Equipment: The Werewolf generally sticks to this setup, and if you have a syringe, it can be a good frontline.Zaun Components: Mechanical Arm; Syringe; Adaptive Implant
Operational Strategy
Early Game Operations
The first Hextech should take Card’s Pandora equipment; if there are suitable small items, you can directly give them to the Werewolf to start making equipment.In the early game, I still recommend taking Duelists for transition, starting with the Assassins Miss Fortune and Qiyana, and then bringing them in when you can activate four Assassins.The transition composition can be 4 Duelists or Duelists combined with Domination or Zaun; if you have Zaun components early on, it can significantly enhance the Werewolf’s combat power.

Operational Strategy
Mid Game Operations
The second Hextech should take the Assassin transition without hesitation; the Assassin transition for Aatrox is also very powerful. Then focus on acquiring combat power.
2-5 level up to 5; at level 5, you can activate one more synergy. Everything depends on the free pieces you get; if you don’t have them, continue to level up your population first. What we need is to reach level six early to start looking for Werewolves.
3-2 level up to 6; at level 6, start looking for three-star Werewolves, and you can also grab Ekko and Katarina, and if you have extra equipment, you can start equipping Ekko. If the Werewolf is unlucky and cannot reach three stars by the fourth stage, we need to change our strategy to level 7 and form a composition while looking for three-star Assassins.
3-4 selection: In the selection, look for the father-in-law; opening 4 Zaun early is a huge boost, and the overloaded Zaun components are very important.

Operational Strategy
Late Game Operations
Generally, at 4-6, level up to 7 and start slowly looking for three-star Ekko and Katarina. If you get Vicious Biochemical Vessel, give it to the father-in-law; otherwise, Ekko and Werewolf can generally use it. At this stage, we rely on chasing three stars to increase our strength; three-star Ekko and Katarina can deal explosive damage.
Many people say Assassins struggle against Sorcerers; here’s a tip: if they have a Jarvan, place a Jinx in the front to bait Jarvan’s ultimate, while the other pieces stay at the back. This way, the Sorcerers will be pulled out, and as long as Katarina and Ekko get in, they can eliminate them instantly. Similarly, if there’s no Jarvan, just keep everything at the back to pull apart their formation; Assassins can directly cut into the backline. The biggest fear is still the burst from Card; you can use non-core Assassins to bait Card’s first wave of cards to easily control him.
This composition can generally reach level 7 and dominate; it’s all about chasing three stars without too much fluff. The only thing is that playing stealth Assassins requires good positioning against other carries, so constantly observing the opponent’s positioning is key. If you have the Assassin transition, you can play various tricks, and pairing with strong output can yield great results; the Assassin transition for Aatrox is super strong, and I highly recommend everyone to try it.

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