C# ‘Hammer of Thor’: Accelerating Game Physics Engine with SIMD Instruction Set

C# 'Hammer of Thor': Accelerating Game Physics Engine with SIMD Instruction Set

Introduction In modern game development, the performance of the game physics engine is crucial for creating a realistic gaming experience. From collision detection to complex rigid body motion simulation, the physics engine needs to handle a large number of mathematical calculations. The traditional Single Instruction Single Data (SISD) processing method gradually reveals performance bottlenecks when … Read more

Google Researchers Propose Multi-Game Decision Transformers for Generalist AI Exploration

Google Researchers Propose Multi-Game Decision Transformers for Generalist AI Exploration

One of the long-term goals of artificial intelligence is to train a “generalist” model that can simultaneously solve various types of tasks, acting as a versatile general model. Currently, in the field of AI, the most rapid advancements are seen in subfields such as computer vision, natural language processing, and their intersections. One of the … Read more

Experience with Coze Multi-Agent Mode!

Experience with Coze Multi-Agent Mode!

Recently, Coze in China has updated its Multi-Agent mode, nearly six months since the last release. So, what exactly is Multi-Agent? What is the difference between Multi-Agent and Single-Agent? What are some famous and pioneering Multi-Agent research or projects? With these questions in mind, we will provide some simple answers. If you are new to … Read more

Multi-stitch Bonding (Weekly Case Study)

Multi-stitch Bonding (Weekly Case Study)

This article is expected to take 1 minute to read. MSB (Multi-stitch Bonding) line arc in the middlewithout interruption Issue source, QQ1 group member: Tianya MSB is a new feature (paid line arc) that allows for continuous multiple bonding without interruption in the middle. Compared to traditional SSB bonding, this feature has an advantage in … Read more

Multi-Scale Retinex (MSR) Convolution

Multi-Scale Retinex (MSR) Convolution

The MSR algorithm is based on the Retinex theory and introduces the concept of multi-scale decomposition. Early Retinex (SSR) algorithms faced some issues in practical applications. For instance, they are sensitive to the brightness range of input images and may exhibit unstable performance under different lighting conditions and object types. Therefore, to further improve the … Read more

Blogging as a Multi-purpose Tool for EFL Teacher Development

Blogging as a Multi-purpose Tool for EFL Teacher Development

Journal Article | Blogging as a Multi-purpose Tool for EFL Teacher Development (Author/Icy LEE) Abstract: Recent years have witnessed the emergence of blogs as a tool for promoting second language (L2) teachers’ development. However, the majority of studies have addressed the pre-service rather than in-service context. The study reported in this paper aims to examine … Read more

Essential Insights | Classic Example of F1 Multi-task Questions

Essential Insights | Classic Example of F1 Multi-task Questions

Partners and dinner can be missed But I don’t want you to miss your youthful years Long press the image below to make exams less capricious ↓ ↓ ↓ Current Affairs丨Essentials丨Four Major Many friends in the background have been asking me if I can summarize the high-frequency exam points for F1, so, to meet your … Read more

Summary of Techniques for Solving MAPPO (Multi-Agent PPO) Problems

Summary of Techniques for Solving MAPPO (Multi-Agent PPO) Problems

Deep Reinforcement Learning Laboratory Official Website:http://www.neurondance.com/Forum:http://deeprl.neurondance.com/This article is reproduced from: Machine Heart Researchers from Tsinghua University and UC Berkeley found that without any changes to the algorithm or network architecture, using MAPPO (Multi-Agent PPO) achieved performance comparable to SOTA algorithms on three representative multi-agent tasks (Multi-Agent Particle World, StarCraft II, Hanabi). In recent years, multi-agent … Read more

Gradually Learning to Become a Multi-Tasker: What is the Key to Efficient Multi-Threaded Tasks?

Gradually Learning to Become a Multi-Tasker: What is the Key to Efficient Multi-Threaded Tasks?

Click the “blue text” to follow me~ After starting my graduate studies, I gradually realized the need to develop my ability to work in a multi-threaded manner, known in English as Multi-tasking or multi work. After listening to my teachers and classmates, I still didn’t quite understand, so I would like to discuss this with … Read more

Implementation Methods and Applications of Multi-bit (Part 1)

Implementation Methods and Applications of Multi-bit (Part 1)

Two years ago, a previous article briefly introduced some basic knowledge of Multi-bit. For more details, please refer to: Exploring Multi-Bit FF in Chip Design. Based on this old article, there are still many technical details regarding MBFF (Multi-bit FF) that are worth learning and understanding again. Therefore, I will clarify the technical and process … Read more