Arm Unveils New C1 CPU Cluster and Mali G1-Ultra Graphics Processor

Arm Unveils New C1 CPU Cluster and Mali G1-Ultra Graphics Processor

Arm has launched the new Lumex Computing Subsystem (CSS) platform, designed to bring faster on-device artificial intelligence (AI) to smartphones, personal computers, and smaller devices. This platform combines CPUs that support SME2, a new series of Mali GPUs, and support for major AI frameworks. As part of the new Arm Lumex Computing Subsystem (CSS) platform, … Read more

In-Depth Analysis of AMD’s GPU Architecture

In-Depth Analysis of AMD's GPU Architecture

// In 2019, AMD abandoned the long-used GCN architecture in favor of RDNA. In this article, we will analyze RDNA 2, which builds upon RDNA 1, adding ray tracing support and other enhancements. In this article, we can do some interesting things and look at some games from the perspective of RDNA 2. Architecture As … Read more

MediaTek: Dimensity 1200 Project Started in 2019, Mobile Ray Tracing is Here

MediaTek: Dimensity 1200 Project Started in 2019, Mobile Ray Tracing is Here

On January 20, MediaTek held an online launch event for the Dimensity series, officially unveiling the new generation flagship 5G chip – Dimensity 1200.Compared to the previous generation Dimensity 1000 series, the new Dimensity 1200 has made significant improvements in CPU/GPU performance, 5G, AI, photography, video, and gaming.The Dimensity 1200 chip is manufactured using TSMC’s … Read more

Real-Time Ray Tracing! Android Flagships to Feature It in Six Months

Real-Time Ray Tracing! Android Flagships to Feature It in Six Months

Real-time ray tracing will become standard. In addition to the iPhone equipped with Apple’s self-developed A-series chips, most Android manufacturers’ SoCs come from Qualcomm, MediaTek, and Samsung. Image source: wccftech. Qualcomm, MediaTek, and Samsung are not deeply involved in the independent design of CPU and GPU architectures for their SoCs, leaning more towards Arm’s public … Read more

C Language in Graphics: From Ray Tracing to 3D Modeling

C Language in Graphics: From Ray Tracing to 3D Modeling

Hello everyone, I am Teacher Xiao Yu! Today, I will lead you to explore a very interesting topic – the application of C language in graphics. As a programmer, being able to create stunning 3D worlds with code is a really cool thing! We will start with the basic principles of ray tracing and gradually … Read more