Research on Optimal PMU Placement Optimization Based on ILP with Matlab Code

Research on Optimal PMU Placement Optimization Based on ILP with Matlab Code

✅ Author’s Profile: A research enthusiast and Matlab simulation developer, skilled in data processing, modeling simulation, program design, complete code acquisition, paper reproduction, and scientific simulation. 🍎 Previous Reviews: Follow my personal homepage:Matlab Research Studio 🍊 Personal Motto: Investigate to gain knowledge, complete Matlab code and simulation consultation available via private message. 🔥 Content Introduction … Read more

Impact of PMIC Power Noise on Power Integrity of SoC Chips

Impact of PMIC Power Noise on Power Integrity of SoC Chips

The PMU (Power Management Unit) is responsible for supplying power to the SoC (System on Chip), regulating voltage and current to ensure the normal operation of various modules. Power integrity is crucial for ensuring that the Power Distribution Network (PDN) can provide stable and clean voltage and current, avoiding noise interference with the normal operation … Read more

Analyzing Performance Across Different RISC-V Platforms: PMU Profiling and Hardware-Agnostic Roofline Analysis of SiFive, T-Head C910, and SpacemiT

Analyzing Performance Across Different RISC-V Platforms: PMU Profiling and Hardware-Agnostic Roofline Analysis of SiFive, T-Head C910, and SpacemiT

Keywords: LLVM, performance, Roofline model, RISC-V, PMU, T-Head, SpacemiT, SiFive Dissecting RISC-V Performance: Practical PMU Profiling and Hardware-Agnostic Roofline Analysis on Emerging Platforms https://arxiv.org/abs/2507.22451 https://github.com/alexbatashev/miniperf This article contains 9271 words and takes 31 minutes to read, the podcast is 8 minutes long as follows Recommended Articles A Brief Discussion on the Methodology Behind C/C++ Performance … Read more

Chipmunk: A Powerful C++ Physics Engine Library

Chipmunk: A Powerful C++ Physics Engine Library

Chipmunk: A Powerful C++ Physics Engine Library Chipmunk is a lightweight, fast, and easy-to-use 2D rigid body physics engine library widely used in game development. Although it was originally written in C, it is also perfectly compatible with C++ and offers a rich set of features that allow developers to easily add complex physical effects … Read more