In the fifth week of the Icecrown Citadel (ICC) opening for the “Wrath of the Lich King” Classic server, the Chinese server finally added the 10-man Lich King trinket drops, but players quickly discovered that things were not so simple. Many initially thought the new trinkets were “extra drops,” but upon entering the raid, they found out that it was simply randomly added to the drop pool, similar to the orange axe fragment mechanism, and does not occupy the regular equipment count. As a result, the lucky teams dropped 3 items (including the new trinket), while the unlucky teams only got 2 old items, all depending on luck. Even funnier, some players were left confused after receiving the trinket:Why are the attributes blank? Later, they discovered that it was due to an outdated plugin, and the actual attributes were incredibly powerful—Starfall Crystal (149 Intelligence + 5 seconds mana regeneration 102) became the ultimate healing trinket, Heart of Steel (216 Stamina + 581 Dodge Rating) became the tank’s godly gear, but this “blunder” still caused many players’ blood pressure to rise.

The addition of the new trinkets indeed gives the TN (Tank) class more motivation to enter the 10-man ICC, but subsidy culture is still prevalent. DPS evenly distributed teams still struggle to find T and healers, and there are even bizarre phenomena: some high DPS players jump ship after defeating the first few bosses, specifically to join loot teams, leaving the random teams to suffer. One player complained: “Now in 10-man ICC, TNs are either here to consume or are friends and family; how can a random team get a full group? They have to pay more!” Ironically, some teams started promising “trinket strong inserts” to attract TNs, only to find that whether they drop or not depends entirely on the system’s luck, making their promises meaningless.

Faced with the awkward situation in 10-man ICC, many players suggested:simply open 10-man HICC (Heroic difficulty), which would provide challenges for high-end players and give loot teams more options. After all, 25-man HICC is currently the mainstream, and 10-man raids have limited appeal aside from the chance for trinkets. However, Blizzard has not yet responded, and players can only continue to struggle in the “drop rate mysticism” and “team competition.” Some say: “In this version, TNs are like high-quality candidates in the matchmaking market—everyone wants them, but without sincerity, they can’t be recruited.”