Introduction to C Language Basics: From the First Program to Variable Operations
This article records some of the most fundamental knowledge points and practical examples I encountered while learning C language, suitable for beginners who are just getting started with C as a reference.
(1) The First C Program
#include <stdio.h>
int main()
{
printf("Hello micu\n");
//printf("Hello may\n");
//printf("Hello micu \n Hello may"); // Displays "Hello micu \n Hello may"
return 0;
}
Program Analysis
- •
<span>#include <stdio.h></span>: Includes the standard input-output library - •
<span>int main()</span>: Main function, the entry point of the program - •
<span>printf()</span>: Formatted output function - •
<span>\n</span>: Newline escape character - •
<span>//</span>: Single-line comment
(2) Variables and Assignment
① Basic Data Types
- • Integer (int)
int a = 1; // Declare and initialize an integer variable
- • Floating Point (float)
float b = 3.14f; // f indicates float type
② Variable Naming Rules
- 1. Can only contain letters, numbers, and underscores
<span>_</span> - 2. Must start with a letter or underscore, cannot start with a number
- 3. Cannot use C language keywords (such as
<span>int</span>,<span>float</span>,<span>if</span>, etc.) - 4. Case-sensitive (
<span>age</span>and<span>Age</span>are different variables) - 5. Can declare multiple variables at once, separated by commas
③ Example
#include <stdio.h>
int a = 1; // Global variable
float b = 3.14f;
int main()
{
a = 2; // Modify variable value
b = 5.6f; // Modify variable value
return 0;
}
(3) Operators
① Basic Arithmetic Operations
- •
<span>+</span>: Addition - •
<span>-</span>: Subtraction - •
<span>*</span>: Multiplication - •
<span>/</span>: Division (integer division results in an integer) - •
<span>%</span>: Modulus (only for integers)
② Example
#include <stdio.h>
int main()
{
int a = 7, b = 3;
int c1, c2, c3, c4, c5;
c1 = a + b; // 10
c2 = a - b; // 4
c3 = a * b; // 21
c4 = a / b; // 2
c5 = a % b; // 1
printf("a + b = %d\n", c1);
printf("a - b = %d\n", c2);
printf("a * b = %d\n", c3);
printf("a / b = %d\n", c4);
printf("a %% b = %d\n", c5); // %% outputs %
return 0;
}
(4) Input and Output
① printf — Formatted Output
Syntax:
printf("format string", argument1, argument2, ...);
② Common Format Specifiers:
- •
<span>%d</span>: Integer - •
<span>%f</span>: Floating point - •
<span>%c</span>: Character - •
<span>%s</span>: String
③ Example:
#include <stdio.h>
int main()
{
int a = 3;
float b = 3.14f;
printf("a=%d\n", a); // Output: a=3
printf("b=%f\n", b); // Output: b=3.140000
// Control width and precision
printf("a=%5d\n", a); // Width of 5
printf("b=%.2f\n", b); // Keep 2 decimal places
return 0;
}
(5) scanf — Formatted Input
① Syntax:
scanf("format string", &variable1, &variable2, ...);
**⚠ Note:** The address-of operator <span>&</span> must be added before the variable.
② Example:
#include <stdio.h>
int main()
{
int a;
float b;
printf("Please enter an integer and a floating point number (separated by space):");
scanf("%d %f", &a, &b);
printf("The integer you entered is: %d\n", a);
printf("The floating point number you entered is: %.2f\n", b);
return 0;
}
(6) Practical Project: Calculate the Volume of a Rectangular Prism
① Version One: Fixed Size
#include <stdio.h>
int main()
{
int length = 3, width = 2, height = 1;
int volume = length * width * height;
printf("The volume of the rectangular prism is: %d\n", volume);
return 0;
}
② Version Two: User Input
#include <stdio.h>
int main()
{
int length, width, height, volume;
printf("Length:");
scanf("%d", &length);
printf("Width:");
scanf("%d", &width);
printf("Height:");
scanf("%d", &height);
volume = length * width * height;
printf("The volume of the rectangular prism is: %d\n", volume);
return 0;
}
(7) Comments
① Purpose
- • Explain the functionality of the code
- • Facilitate understanding for others
- • Ease future maintenance
② Two Ways
// Single-line comment
/*
* Multi-line comment
* Can span multiple lines
*/
(8) Preprocessor Directive: #define Macro Definition
① Purpose
- • Define constants or macros, performing text replacement before compilation
② Syntax
#define identifier replacement text
③ Example
#define PI 3.14159f // Pi
#define MAX_SIZE 100 // Maximum length of array
#define MSG "Hello" // String constant
It is customary to use uppercase for macro names to enhance readability.
(9) Comprehensive Exercise: Calculate the Volumes of Two Spheres and Compare Sizes
#include <stdio.h>
// Define the constant for Pi
#define PI 3.14159f
int main()
{
int radius1, radius2;
float volume1, volume2;
// Input radius
printf("Please enter the radius of sphere 1:");
scanf("%d", &radius1);
printf("Please enter the radius of sphere 2:");
scanf("%d", &radius2);
// Volume formula V = (4/3) * π * r³
volume1 = (4.0f / 3.0f) * PI * radius1 * radius1 * radius1;
volume2 = (4.0f / 3.0f) * PI * radius2 * radius2 * radius2;
printf("Volume of sphere 1: %.2f\n", volume1);
printf("Volume of sphere 2: %.2f\n", volume2);
if (volume1 > volume2)
printf("Sphere 1 is larger than sphere 2\n");
else if (volume1 < volume2)
printf("Sphere 2 is larger than sphere 1\n");
else
printf("Both spheres have equal volume\n");
return 0;
}
(10) Summary
- • C Program Structure: Header files, main function, statements
- • Variables: Declaration, initialization, naming rules
- • Operators: Addition, subtraction, multiplication, division, modulus
- • Input and Output: Usage of
<span>printf</span>and<span>scanf</span> - • Code Standards: Comments, indentation, naming
- • Macro Definitions: Use
<span>#define</span>to define constants, improving code readability