Specific Call Examples for Controlling Object Display and Culling with Perspective Camera Based on UEC++

Specific Call Examples for Controlling Object Display and Culling with Perspective Camera Based on UEC++

The following are specific call examples for controlling object display and culling with a perspective camera based on UEC++, including usage in different scenarios (such as initializing the camera, dynamically updating the view distance, manually hiding objects, etc.): Example 1: Initializing the Clipping Planes of the Perspective Camera When initializing the player controller or camera … Read more

Raspberry Pi ROS Melodic v1.9 Desktop System Release

Raspberry Pi ROS Melodic v1.9 Desktop System Release

0x00 System Introduction The new version of the system released this time is compiled by updating all ROS package source codes to the latest version, and no new ROS packages have been compiled. This new version does not have any highlights, as the previous version 1.8 was released more than half a year ago; this … Read more