Multithreaded Programming in C: Thread Creation and Synchronization

Multithreaded Programming in C: Thread Creation and Synchronization

In modern computing, multithreaded programming is a common technique that allows programs to execute multiple tasks simultaneously, thereby improving efficiency and responsiveness. The C language provides robust multithreading support through the POSIX threads (pthread) library. This article will detail how to create and manage threads in C, as well as how to synchronize them. 1. … Read more

String Handling in C: Common Functions and String Manipulation Techniques

String Handling in C: Common Functions and String Manipulation Techniques

String Handling in C: Common Functions and String Manipulation Techniques In C, strings are stored as arrays of characters, terminated by a null character (‘\0’). Although C does not have a built-in string type, we can manipulate strings using a series of functions from the standard library. This article will introduce some common string handling … Read more

Sorting Algorithms in C: Implementations of Bubble, Selection, and Insertion Sort

Sorting Algorithms in C: Implementations of Bubble, Selection, and Insertion Sort

Sorting Algorithms in C: Implementations of Bubble, Selection, and Insertion Sort In computer science, sorting algorithms are a crucial part. They are used to arrange data in a specific order. This article will introduce three basic sorting algorithms: Bubble Sort, Selection Sort, and Insertion Sort, along with their corresponding implementations in C. 1. Bubble Sort … Read more

Should High Cohesion and Low Coupling be Emphasized in Embedded Software Written in C?

Should High Cohesion and Low Coupling be Emphasized in Embedded Software Written in C?

I am Lao Wen, an embedded engineer who loves learning.Follow me to become even better together! 1 – Principles Low coupling means that modules should exist as independently as possible. While some connection between modules is inevitable, the interfaces between them should be minimal and simple. Thus, high cohesion from the internal characteristics of each … Read more

Comprehensive Guide to C Language Structures: From Basics to Memory Layout

Comprehensive Guide to C Language Structures: From Basics to Memory Layout

Hello everyone, welcome to <span>LiXin Embedded</span>. In embedded development, structures are an indispensable tool. Compared to classes in object-oriented programming, C language structures are more like pure data collections without methods, making them simple and efficient. For embedded engineers, it is essential to not only use structures conveniently but also to understand their layout in … Read more

C Language Special: extern, volatile, and inline

C Language Special: extern, volatile, and inline

In the C language, <span>extern</span>, <span>volatile</span>, and <span>inline</span> are three widely used keywords, each related to cross-file variable declarations, compiler optimization control, and function inlining. Mastering their usage can effectively enhance code structure, stability, and performance. 1. extern (External Variable Declaration) <span>extern</span> is used to declare global variables or functions defined in other files, enabling … Read more

The Relationship Between Arrays and Pointers in C Language – Part Four

The Relationship Between Arrays and Pointers in C Language - Part Four

5.Why Create the Array Data Structure From the previous analysis, we can understand that the essence of an array name is a pointer. Since we already have the pointer data type, why create the array data type? Isn’t that redundant? Can we program normally without creating arrays? The answer is: Yes, it is indeed possible … Read more

Using the malloc Function for Dynamic Memory Allocation in C

Using the malloc Function for Dynamic Memory Allocation in C

Using the malloc Function for Dynamic Memory Allocation in C In C programming, memory management is an important topic, especially when dealing with memory that needs to be dynamically allocated. Dynamic memory allocation allows programs to request a specific amount of memory as needed, without having to declare the size of variables in advance. This … Read more

Embedded State Machine Programming – QP State Machine Framework

Embedded State Machine Programming - QP State Machine Framework

Content Source: Sun Wukong Seeking Knowledge Basic Terminology of State Machines Current State: Refers to the state currently being occupied. Condition: Also known as “event”, when a condition is met, it will trigger an action or execute a state transition. Action: The action executed after the condition is met. After the action is completed, it … Read more