Learning STM32 Made Simple: A Comprehensive Guide

Learning STM32 Made Simple: A Comprehensive Guide

Follow and star our official account to access exciting content 1. If you find it simple, it means ST has succeeded. How did STM32 stand out among many microcontrollers back then? Because of the library functions. Before this, microcontrollers like 51, AVR, PIC, MSP430 required searching for others’ code to “borrow” when writing a UART … Read more

How to Self-Learn STM32 Microcontrollers

How to Self-Learn STM32 Microcontrollers

Continuing to post my answer. First, you need a development board. If you are just starting in the field of microcontrollers, I recommend starting with videos. At the very least, you should have a book on C programming for reference on C language concepts. When you first start learning, focus on videos. For concepts that … Read more

Understanding Zero Division Operations in STM32 Microcontrollers

Understanding Zero Division Operations in STM32 Microcontrollers

This issue’s topic: As is well known, in C language, dividing a number by 0 will lead to a division operation exception, causing the program to crash. To avoid program crashes, we need to include checks for 0 in the code. However, when running C program code that performs division by zero on STM32 microcontrollers, … Read more

Mastering STM32: A Comprehensive Guide for Beginners

Mastering STM32: A Comprehensive Guide for Beginners

Learning microcontrollers just for the sake of it is not the correct approach. You may ask: How to systematically start learning STM32? This is fundamentally a wrong question. If you know how to use the 8051 and can write C, then there is no need to deliberately learn STM32. What you should consider is what … Read more

Mastering ESP32-C3: A Practical Guide to Embedded Development with Rust

Mastering ESP32-C3: A Practical Guide to Embedded Development with Rust

std-training project is an embedded Rust development learning resource for the ESP32-C3 microcontroller, aimed at helping developers quickly master the skills of developing for ESP32-C3 using the Rust language. This project is provided by Espressif and includes a complete eBook, a series of example programs from basic to advanced, and some commonly used tool libraries, … Read more

Step-by-Step Guide to Building a Game Console with ESP32

Step-by-Step Guide to Building a Game Console with ESP32

To learn embedded systems, follow @I want to learn embedded systems, the gas station of embedded men. 01 Introduction MicroByte is a micro console that can run games from NES, GameBoy, GameBoy Color, Game Gear, and Sega Master System, all components designed within this 78 x 17 x 40 mm package. Despite its small size, … Read more

Getting Started with ESP32 Touch Functionality: A Comprehensive Guide

Getting Started with ESP32 Touch Functionality: A Comprehensive Guide

A demonstration video is available at the end. Introduction to ESP32 Touch Functionality The ESP32, as a powerful microcontroller, has many advanced features and characteristics. One of the most notable features is the touch functionality on some of its pins, allowing users to implement more interesting applications. What is ESP32 Touch Functionality? Some pins of … Read more

Common Architectures in Embedded Software Development

Common Architectures in Embedded Software Development

Select “GuaGua Little Master” at the top, choose “Pin/Star Public Account“ Useful content delivered promptly! Summary: For microcontroller programs, everyone is familiar, but not many truly consider the architecture. With the continuous increase in program development, architecture is very necessary. There are roughly three architectures for applications: 1. Simple front and back sequential execution program, … Read more

Three Common Architectures in Embedded Software Development

Three Common Architectures in Embedded Software Development

Click the image below to search【Internet of Things】 to get many practical IoT projects prepared for you. Microcontroller programs are familiar to everyone, but few actually consider the architecture. With the increasing number of programs being developed, architecture is very necessary. The architecture of applications can be roughly categorized into three types: 1. Simple front … Read more