How to Control USB with STM32? A Comprehensive Guide!

In STM32 microcontrollers, the microcontroller is equipped with a USB interface, designed to facilitate high-speed data transfer and communication between devices. The USB interface can be divided into two roles: Host and Device. So, how does STM32 control USB?

How to Control USB with STM32? A Comprehensive Guide!

1. USB Device Function Control

Enable USB device functionality: Enable the USB device functionality in CubeMX and select the corresponding device class, such as HID (Human Interface Device) class, Mass Storage class, etc.

Write HID report descriptor: If the HID class is selected, you need to write the HID report descriptor to define the device functionality.

Implement data transmission function: Write the USBD_HID_SendReport function, etc., for sending report data.

2. USB Mass Storage Device Control

Select USB device class: In CubeMX, select the USB device class as Mass Storage.

Implement read/write functions: Write related read/write functions to handle file system operations, storing data on the external memory of STM32 (such as SD card).

3. USB Host Function Control

Enable USB host functionality: Enable the USB host functionality in CubeMX.

Implement host initialization: Write host initialization code to handle device connections.

Control USB peripherals: Use the USB host functionality to read data from USB storage or control USB peripherals like cameras.

4. USB_OTG (On-The-Go) Function

Dual Role Device (DRD): The USB_OTG feature of STM32 supports functioning as both a USB Device and a USB Host simultaneously.

Configure pins: Configure DP/DM pins and ID pin to detect whether the inserted cable is type B or A, distinguishing between Class A and Class B devices.

Implement low-level drivers: At the driver implementation level, USB OTG is the foundation for USB Device and USB Host.

5. USB Device Communication Example Code

Initialize USB: Use HAL library functions to initialize the USB device, such as HAL_PCD_Init and HAL_PCD_Start.

Data sending and receiving: Implement USB_SendData and USB_ReceiveData functions for sending and receiving data through specific endpoints.

6. USB Device Firmware and Driver Matching

Firmware information: The firmware in the USB device contains factory information such as Vendor ID, Product ID, etc.

Driver matching: Through the USB protocol, the firmware information matches with the USB driver to achieve normal communication of the device.

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