CUTEHSM – An Efficient Hierarchical State Machine in C
Why Do We Need an Elegant Hierarchical State Machine? Traditional State Machine Implementation: // Traditional implementation: 4 function pointers + complex state transition logic typedef struct { void (*entry)(); void (*exit)(); void (*work)(); void (*event)(); // … more function pointers } TraditionalState; This design not only leads to code redundancy but also has a rigid … Read more