Flecs: An Open Source Library Based on C++
Flecs is a high-performance Entity Component System (ECS) designed specifically for game development and real-time simulation systems. It is written in C99 and provides a C++11 wrapper, emphasizing performance, low overhead, and a modular architecture. 📦 Core Features Overview The table below summarizes the main features of Flecs: Feature Category Details Architecture Pattern Entity Component … Read more