With the advent of autonomous vehicles and 5G, in-car entertainment devices are gradually becoming a necessity for travel and are increasingly recognized by the public, becoming a key point for maximizing passenger enjoyment. Today, let’s explore together the innovative design trends of in-vehicle entertainment systems in the future!
Communication
First, let’s talk about the communication between the vehicle and passengers, which is undoubtedly the first step in in-car entertainment. For example, we currently use in-car voice (Google Assistant, Amazon Echo Auto, Nomi, Zebra, BYD DiLink vehicle system “Xiao Di”, etc.), gestures (Byton’s 3D gesture control, BMW, Junma SEEK 5 gesture control, etc.), holograms, in-car robots, touch, and other methods to have a brief interaction with the car. Of course, these have already been applied in existing vehicles, but they still cannot achieve long-term and seamless conversations.
Of course, in addition to communication between the vehicle and people, communication between people will also become more convenient. When someone is talking to us, video images will be projected onto the car’s windshield, windows, smart surfaces, etc., with your permission, making our conversations more convenient.
Super Cinema
What kind of experience will a super cinema bring when it appears on our mobile devices? During long trips or at congested intersections, watching a movie or listening to music (with surround sound), combined with suitable ambient lighting and scents, will surely be more comfortable than a cinema! This level of comfort allows us to say goodbye to the dull driving environment and brings a good user experience.
For example, Audi’s 4D cinema and its application of the in-car system in concept cars can turn the car windows into screens, making the interior a large viewing space with a very futuristic feel; Daimler’s 360-degree movie turns the windshield into an interactive computer screen, resembling Imax, providing an immersive experience.
In-Car Games
Compared to cinemas, playing games during long trips is also very popular! For example, in-car racing, Audi’s immersive game “Marvel: Avengers – Rocket Raccoon Rescue”, Mercedes-Benz CLA’s SuperTuxKart, Tesla’s Beach Buggy Racing 2 and TeslAtari, Thor’s Hammer, etc. Whether virtual or real, whether VR or AR applications, they will integrate the surrounding environment, achieving multiplayer mobile and social gaming, adding infinite fun to our journey.
Toyota Concept
Tesla
Audi Immersive Games
Mercedes-Benz – Mario Kart
Of course, in addition to fun games, there are also educational and interactive games. During the gaming process, we can fully integrate the car’s seating “motion“, air conditioning speed, scent of fragrances, and the design of ambient lighting to match the gaming atmosphere, making the experience more realistic and enjoyable. This can be set as a configurable entertainment system solution, making gaming optional and personalized.
Leisure Time
Here, we use leisure time to provide a more elegant and comfortable environment for the car. You can take a short rest (Volvo 360C), shop in the car (personalized AI shopping assistants and holographic shopping, etc.), play chess, drink tea, exercise, study, etc., to achieve a pleasant leisure time in the car.
Playing Chess
Shopping
Work
Drinking Tea
We summarize as follows:
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The ubiquitous screens will provide users with an omnipresent interface, thereby enhancing the riding experience;
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The context-aware configurable entertainment system will reshape the possibilities of future cars, meeting passengers’ needs for personalization;
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The application of leisure devices will provide more comprehensive and personalized services in the car, promoting consumption and enhancing user experience;
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In-car games, aside from entertainment, will also feature educational and interactive gaming experiences, diversifying and enriching in-car experiences;
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Music is currently the most popular in-car entertainment. In the future autonomous driving environment, new movie and gaming experiences will be better applied in the vehicle system;
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The design of personalized voice assistants will be safer and easier to use, promoting better communication between passengers and the vehicle system; on the other hand, with the application of 5G, future in-car wireless conversations will become smoother.
Conclusion
In the future, in autonomous vehicles, people will free their hands, and in-car entertainment will become a key option in interior design, paving the way for a richer entertainment system that will align with future in-car space design trends and meet users’ personalized needs!
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