Ansible Playbook: Core Elements and Examples

1. Core Elements of a Playbook: hosts List of remote hosts to execute on tasks Set of tasks variables Built-in or custom variables called in the playbook templates Files that can replace variables in template files and implement some simple logic handlers Used in conjunction with notify, triggered by specific conditions, executed if conditions are … Read more

Analysis of the Impact of Back Power Distribution Network (BSPDN) on Power/Performance/Area/Temperature (PPAT)

This literature is from IMEC, published in 2022, focusing on the impact of BSPDN on the study of PPAT.The front end (FEOL) is an active driver of chip power/performance/area (PPA). As scaling approaches the physical limits of semiconductor devices, the back end (BEOL)/middle end (MEOL)/packaging becomes increasingly important for PPA improvements in chips/systems. At 2nm … Read more

Windows PCI Device Driver Development Guide: Accessing PCI Configuration Space and MMIO Registers

In the previous article, we implemented some PnP callbacks in PCI drivers, allowing the driver to load onto the PCIe device and enabling the device to enter the D3 low power state. In essence, writing a driver involves using the APIs provided by the operating system’s driver framework to create device objects and implement various … Read more

Modular Programming Design in Assembly Language

Concept of Modular Programming Design Modular programming design refers to the method of breaking down a large program into multiple independent modules with clear tasks, which are written and debugged separately before being linked together to form a complete program. This approach is particularly important in assembly language development as it effectively manages complexity. Advantages … Read more

Modular Programming and Library Management in Assembly Language

1. Evolution of Modular Programming In assembly language development, code reuse techniques have undergone three main stages of development: Source File Inclusion (INCLUDE) – The most basic method of reuse Object Module Linking – Intermediate reuse solution Subroutine Libraries – The most efficient reuse mechanism 2. Comparative Analysis of Three Implementation Methods 2.1 Source File … Read more

New Trojan Based on Rust Language Targets Chromium-Based Browsers for Data Theft

Recently, researchers discovered a new type of information-stealing malware written inRust that can extract sensitive data fromChromium-based andGecko-based web browsers. Part01 Overview of the Malware Situation This malware, namedMyth Stealer, represents a significant evolution in cybercriminal strategies, combining modern programming techniques with traditional social engineering methods to steal user credentials and financial information. Sincelate December … Read more

[Open Source] RustDesk: A Revolutionary Choice for Open Source Remote Desktop

🚀 Project Overview RustDesk is an open-source remote desktop software written in Rust, designed to be the perfect alternative to TeamViewer. It is ready to use out of the box, requiring no complex configuration, allowing you to have complete control over your data without worrying about security issues. Project Address: https://github.com/rustdesk/rustdesk ✨ Core Features 🔧 … Read more

Is Rust Faster Than C?

Recently, someone on Reddit asked: Under the same conditions, what method would allow Rust to achieve better performance than C? I think this is a great and interesting question! It is actually quite difficult to answer because it ultimately depends on the specific meaning of “the same conditions”. I believe this also makes comparisons between … Read more

C Language Exercises – Day 1

01 Among the following statements, the correct one is ( ) A) C language programs always start executing from the first function B) In a C language program, a function to be called must be defined within the main() function C) C language programs always start executing from the main() function D) The main() function … Read more