Configuring and Testing Tilcon on VxWorks 6.8

Configuring and Testing Tilcon on VxWorks 6.8

This article mainly refers to the official WindRiver documentation “wr_tilcon_graphics_suite_tutorial_5.8.pdf”, specifically the section “3 Building the Prototype”, and organizes and explains the key steps in the testing process. For detailed testing steps, please refer to the original English document. Testing Environment • HOST CPU: X86 • HOST OS: Windows XP • Target CPU: SIMNT • … Read more

Running WindML Graphics Demo on VxWorks 7: A Detailed Guide

Running WindML Graphics Demo on VxWorks 7: A Detailed Guide

VxWorks is a leading real-time operating system (RTOS) developed by Wind River Systems, widely used in embedded systems that require deterministic performance. With the release of VxWorks 7, the operating system has been redesigned with a focus on modularity, scalability, and support for modern hardware, including advanced graphics capabilities. Although WindML (a graphics library common … Read more

Setting Up an OpenGL Programming Environment on VxWorks

Setting Up an OpenGL Programming Environment on VxWorks

Click “Read the original text” to access more VxWorks resources 1. Introduction OpenGL is a well-known API primarily used to render geometric primitives into a frame buffer based on camera settings. Mesa is a specific implementation of OpenGL, with the current version being 7.0.2 DRI stands for Direct Rendering Infrastructure, which includes subprojects such as … Read more