Competition Experience Sharing: Filtering Skyscrapers from OMA and SOM Perspectives

Competition Experience Sharing: Filtering Skyscrapers from OMA and SOM Perspectives

Li Honglin Graduate Student in Architecture, University of California, Berkeley Currently employed at SOM San Francisco Previously worked at OMA Netherlands – Rotterdam EFFEKT Denmark – Copenhagen Metrogramma Italy – Milan, etc. Website: honglin-li.com / Instagram: honglin_li (In the following interview, Li Honglin will be referred to as ā€œLā€) ā–ˆ In your personal profile, you … Read more

How Real-Time Technology Helps Pixar Create Their Works

How Real-Time Technology Helps Pixar Create Their Works

The real-time discussed here is not the kind of real-time rendering done by the Unity engine; it refers to the real-time that is being implemented at every stage of production at Pixar. This includes the loading and management of complex environments and characters in the film, real-time surface subdivision, real-time effects, and how these complex … Read more