Using IoT Platforms Without Hardware Implementation

Using IoT Platforms Without Hardware Implementation

1. Background Many frontline teachers struggle with teaching the information technology IoT module due to limited resources, lacking hardware such as control boards, Arduino, and other devices, which makes it difficult to conduct effective IoT classes. In this article, I will share how to implement MQTT and IoT platform applications without hardware, based on my … Read more

Essential for Innovation Teachers: Using an ESP32 to Guide Students from Lighting Their First LED to Competing in AIoT!

🔄 Say goodbye to hardware switching, allowing creativity to flow seamlessly. Dear innovation teachers, have you encountered such troubles when designing hardware programming and IoT courses? 🤔 Students have just familiarized themselves with basic operations using microcontrollers, and as soon as they enter the IoT segment, they have to switch hardware and get accustomed to … Read more

Summary of the Teaching Support Program: “Xilinx Lucheng” Microcontroller Education Initiative

Summary of the Teaching Support Program: "Xilinx Lucheng" Microcontroller Education Initiative

In the summer we set off. Steel City of the Grassland 0803 0810 Teaching Support 08/03 Bao Tou 08/10 <Encountering the Steel City> In the classroom of Baotou No. 9 Middle School, Tsinghua students build a bridge of knowledge. With Mind+ graphical interface, microcontroller commands leap onto the screen. LED lights flicker with logic, sensors … Read more

Project-Based Learning Example of an Obstacle-Avoiding Car Based on Mind+ and Arduino

Project-Based Learning Example of an Obstacle-Avoiding Car Based on Mind+ and Arduino

1. Project OverviewThis project focuses on designing and building an intelligent car with autonomous obstacle avoidance capabilities. Students will comprehensively utilize Mind+ graphical programming, the Arduino hardware platform, and various sensor/actuator modules to achieve functions such as mechanical structure assembly, ultrasonic distance measurement, and servo steering control through phased tasks. The project deeply integrates the … Read more

Project-Based Learning Example of a Shooting Trainer Based on Mind+ and Arduino

Project-Based Learning Example of a Shooting Trainer Based on Mind+ and Arduino

1. Project OverviewThis project focuses on designing an interactive shooting trainer. Students will comprehensively utilize Mind+ graphical programming, the Arduino hardware platform, and various sensor/actuator modules to achieve functions such as laser emission, target detection, and dynamic target position control through phased tasks. The project deeply integrates the Doubao Classroom Assistant agent, providing students with … Read more

Project-Based Learning Case of an Intelligent Pillbox Based on Mind+ and Arduino

Project-Based Learning Case of an Intelligent Pillbox Based on Mind+ and Arduino

1. Project OverviewThis project focuses on creating a pillbox with intelligent reminder functions as the core task. Students will comprehensively utilize Mind+ graphical programming, the Arduino hardware platform, and various sensor/actuator modules to achieve functions such as time display, reminder settings, buzzer alarms, and servo lid opening through phased tasks. The project covers technologies such … Read more

Project-Based Learning Example of an Automatic Water Dispenser Using Mind+ and Arduino

Project-Based Learning Example of an Automatic Water Dispenser Using Mind+ and Arduino

1. Project OverviewThis project centers around the creation of a smart automatic water dispenser. Students will utilize the Mind+ graphical programming software, Arduino Nano board, expansion board, infrared sensors, relays, small water pumps, and other hardware modules, along with materials such as corrugated cardboard and popsicle sticks, to achieve an automatic water dispensing function through … Read more

Project-Based Learning Example of an Intelligent Irrigation Device Based on Mind+ and Arduino

Project-Based Learning Example of an Intelligent Irrigation Device Based on Mind+ and Arduino

1. Project OverviewThis project is driven by the need to solve the automatic watering problem for plants. Students will utilize Mind+ graphical programming, the Arduino hardware platform, and various sensor/actuator modules to achieve functions such as soil moisture detection, critical value setting, and automatic irrigation control through phased tasks. The project deeply integrates the Doubao … Read more

Using MQTT Protocol for Communication with Mind+ in IoT

Using MQTT Protocol for Communication with Mind+ in IoT

Mind+ has an “extension” called “Network Services” that includes an “MQTT” module, which allows devices to communicate using the MQTT protocol.Using this, you can simulate the publisher and subscriber in the IoT MQTT protocol with Mind+.The method is as follows:1. SIot (for Teacher’s Machine)1. Download and unzip the SIot software:https://mindplus.dfrobot.com.cn/siot2. Double-click to runSIoT_windows_1_2.exe, which will … Read more

Interactive Programming Teaching Design of ‘Butterfly Shooting Bat’ Based on Arduino Uno Experiment Kit

Interactive Programming Teaching Design of 'Butterfly Shooting Bat' Based on Arduino Uno Experiment Kit

1. Teaching Objectives2. Master Joystick Control: Students will be able to use the joystick module on the Arduino Uno experiment kit to control the movement of the butterfly character up, down, left, and right through the Mind+ programming software.3. Button Shooting Function: Students will be able to configure and use the button module to implement … Read more