Makefile Supplement: A Comprehensive Guide

Makefile Supplement: A Comprehensive Guide

I looked at my article inventory, and it seems I don’t have an article about Makefile, so this one can fill that gap. Makefile Predefined Variables Predefined variables are system-provided variables. Predefined Variable Function AR Name of the library file maintenance program, default is ar AS Name of the assembler program, default is as CC … Read more

Custom Keywords and Shortcuts in Keil

Custom Keywords and Shortcuts in Keil

This Article Covers: 1. How to Customize Keywords in Keil and Its Effects 2. Custom Shortcut Keys in Keil 3. Profile Update Explanation 4. Execution Ability and Challenge Spirit Ⅰ Custom Keyword Methods and Effects We will illustrate using three custom keywords: uint16_t uint8_t FILE. Configuration Method: Edit -> Configuration -> User Keywords (or directly … Read more

Exploring The Linux Bus, Device, and Driver Model

Exploring The Linux Bus, Device, and Driver Model

The demand for device driver models includes the bus, device, and driver models. If we compare their relationships to examples in everyday life, it becomes easier to understand. For instance, a charging wall socket quietly embedded in the wall can fulfill its mission of charging, regardless of whether the device is a computer or a … Read more

Developing Bluetooth Device Drivers with C++

Developing Bluetooth Device Drivers with C++

1. Introduction: The Magical Journey of Bluetooth Begins Here In today’s rapidly advancing technological era, Bluetooth technology acts like a magical “invisible link,” quietly and omnipresently integrating into every corner of our lives. When you put on your Bluetooth headset in the morning, kicking off a vibrant day with dynamic music, behind that smooth audio … Read more

An Introduction to C++ Device Driver Development

An Introduction to C++ Device Driver Development

1. The Powerful Advantages of C++ in Driver Development 1. The Powerful Advantages of C++ in Driver Development In the field of device driver development, C++ is a “sharp tool.” It combines the features of high-level languages with the ability to approach the hardware layer, providing developers with many conveniences. On one hand, C++ has … Read more

Master Rust Language Efficiently in One Month

Master Rust Language Efficiently in One Month

Rust is not a simple language; it maximizes both safety and performance. But don’t be intimidated by its reputation. Follow this roadmap, and in a month, you can transform from a novice to a Rust expert. Let’s start planning this learning journey! Week 1: Build a Strong Foundation Honestly, the first time I saw Rust … Read more

My Experience Learning Rust as a Web Developer

My Experience Learning Rust as a Web Developer

At that time, I was preparing to develop a new desktop application. Can Rust really save me from being replaced by AI? Can I become the legendary “10x engineer”? As a web developer, I feel a bit uneasy about whether I can be considered a “real developer.” Moreover, since this is a desktop application, I … Read more

Traits and Generics in Rust: Building Flexible and Reusable Code

Traits and Generics in Rust: Building Flexible and Reusable Code

Introduction In the Rust programming language, Traits and Generics are two powerful tools for achieving code reuse and flexibility. Traits provide behavior definitions for types, while generics allow you to write code that handles multiple types. By combining Traits and Generics, you can create highly scalable and generic libraries and frameworks. This article will delve … Read more

Advanced Rust Programming: Writing Elegant Code

Advanced Rust Programming: Writing Elegant Code

Click the blue text above to follow us Next, we will delve into the main areas to focus on when writing high-quality Rust code in a light-hearted and humorous way. Are you ready? Put on your humor shield, and let’s get started! Have you ever walked into a well-organized room and felt a sense of … Read more

Exploring Closures in Rust – Part 9

Exploring Closures in Rust - Part 9

Introduction: This article is the 9th in the "Rust Programming" series, totaling 27 articles. Click on the "Rust Language" tag to view other chapters! The concept of “closures” is likely familiar to JavaScript users. In simple terms, a closure is a function without a name, but it has many differences from a regular function. Let’s … Read more