Traffic Dispatch Engine: Real-Time Path Planning Implementation in Go

Traffic Dispatch Engine: Real-Time Path Planning Implementation in Go

Click the “blue text” above to follow us Yesterday, Xiao Wang called me: “Brother Feng, help! Our traffic dispatch system crashed, thousands of vehicles are requesting paths simultaneously, and the server is as slow as a snail!” After hearing his description, I laughed. Isn’t this a typical high-concurrency scenario? It’s just the right time to … Read more

Rust: A Future for Safe Real-Time Software Without C/C++

Rust: A Future for Safe Real-Time Software Without C/C++

Author: lochsh Translator: Ma Kewei Editor: Wang Wenjing As an emerging programming language, Rust is heavily influenced by functional programming languages such as Haskell and OCaml, making its syntax similar to C++, but its semantics are entirely different. Rust is a statically typed language with complete type inference, unlike C++ which has partial type inference. … Read more

The Success of Go Also Heralds the Success of Rust

The Success of Go Also Heralds the Success of Rust

Original: The success of Go heralds that of Rust Author: George Hosu Translators: xiaoaiwhc1, shenweiyan, 溪边九节, 兰陌木兮, adoontheway, 蜗牛伊 From a holistic perspective, it is difficult to understand how Go has achieved such great success. Theoretically, Go is a very poor language, even when compared to older languages like C++ or Ada. It lacks a … Read more

Linux Kernel Synchronization Mechanisms: Unlocking the Secrets of Concurrent Programming

Linux Kernel Synchronization Mechanisms: Unlocking the Secrets of Concurrent Programming

In today’s digital age, multi-core processors have become standard in computer systems, from our everyday office computers to the massive server clusters in data centers. This hardware advancement allows computer systems to handle multiple tasks simultaneously, greatly enhancing computational efficiency. Just like a busy traffic hub with multiple lanes, vehicles move back and forth, seemingly … Read more

A Comprehensive Guide to Python Multiprocessing Programming

A Comprehensive Guide to Python Multiprocessing Programming

A Comprehensive Guide to Python Multiprocessing Programming Implementing concurrent programming in Python is an important means to enhance program performance, and multiprocessing programming is an effective way to overcome the limitations of the Global Interpreter Lock (GIL). The multiprocessing module in the Python standard library provides developers with a complete solution for multiprocessing. This article … Read more

Performance Optimization of net/http.ServeMux in Go 1.22

Performance Optimization of net/http.ServeMux in Go 1.22

Performance Optimization of net/http.ServeMux in Go 1.22 In the development of Go, the net/http package is undoubtedly a crucial part. It provides developers with the infrastructure to handle HTTP requests, with ServeMux (HTTP request multiplexer) being one of the most commonly used request routing tools. With the continuous optimization of the Go language, version 1.22 … Read more

How to Improve HTTP Server Throughput in Go 1.22?

How to Improve HTTP Server Throughput in Go 1.22?

Effective Strategies to Improve Go 1.22 HTTP Server Throughput With the widespread use of microservices architecture and high concurrent requests, optimizing HTTP server performance has become a focal point for developers. In Go 1.22, although the Go HTTP server is already very efficient, there are still some techniques and optimization strategies to improve throughput under … Read more

4 Updates for HTTP Performance Optimization in Go 1.22

4 Updates for HTTP Performance Optimization in Go 1.22

Go 1.22 introduces several optimizations, particularly in terms of HTTP performance. As Go continues to evolve, enhancements related to HTTP performance are crucial since HTTP is a core component of many applications. Here are 4 updates regarding HTTP performance optimization in Go 1.22: 1. Optimized Memory Management for HTTP/2 Requests Go 1.22 has made memory … Read more

Practical Skills in Multithreading and Concurrency

Practical Skills in Multithreading and Concurrency

Click the above “Beginner Learning Vision“, select to add “Starred” or “Pinned“ Valuable Content Delivered First Hand Source: Zhihu user yikang Zhihu column https://zhuanlan.zhihu.com/p/134099301 https://zhuanlan.zhihu.com/p/136861784 Part 1. Basic Concepts 1.1 Process Simply understood as an execution of a program; for example, opening an application on the desktop starts a process. A process typically consists of … Read more

Understanding the Relationship Between Sockets and TCP/IP

Fact One: File Descriptor Limits Friends who write network server programs in Linux surely know that each TCP connection occupies a file descriptor. Once this file descriptor is exhausted, a new connection attempt will return the error “Socket/File: Can’t open so many files”. At this point, you need to understand the operating system’s limit on … Read more