Challenges in Developing a Screenshot Application with Tauri in Rust

Challenges in Developing a Screenshot Application with Tauri in Rust

Fullscreen on macOS If you are using <span>"fullscreen": true</span> on Windows or Linux, it might not be an issue. However, when it comes to the screenshot functionality, macOS tends to have unexpected behavior. As we discussed earlier, a screenshot application is essentially a transparent, always-on-top, and fullscreen application. Being always-on-top works fine on macOS. Transparency … Read more

Feasibility of Pluginization in Tauri Applications for GUI Development with Rust

Feasibility of Pluginization in Tauri Applications for GUI Development with Rust

There are several approaches to pluginization, including <span>Webview</span>, iframe, and shadow DOM. Essentially, a <span>sandbox</span> is needed to load untrusted third-party resources without affecting the main application. Webview Whether in Tauri or Electron, the structure of the application window is generally as follows: +————————————-+ | Window | | +——————————-+ | | | WindowApp | | … Read more

Getting Started with Tauri – Development Environment

Note: This setting is only required when developing Tauri applications. Users of the final application do not need to take any action. The first step is to install Rust[1] and system dependencies. For Windows and macOS, if you want to learn more about the development environment for different platforms, please refer to the Tauri Official … Read more

Why Choose Golang Over Rust for Desktop App Development?

Source: https://zhuanlan.zhihu.com/p/665841850 The MoonGuard team chose Golang instead of Rust for their Krater desktop application because memory management, type safety, and ORM support are easier in Golang. Some challenges faced when using Rust and Tauri include: Difficulty in understanding Rust’s ownership and borrowing rules, Its strict type safety sometimes limits development speed, Difficulty in finding … Read more