MultiAgent-Search: An Image Information Localization System Based on Multi-Agent Collaboration

MultiAgent-Search: An Image Information Localization System Based on Multi-Agent Collaboration

Author: This article is contributed by the community, authored by Wuyuhang, a learner from the Shusheng Large Model Practical Camp. This article will provide a detailed introduction to the project MultiAgent-Search, which is an image localization system based on multi-agent collaboration. Acknowledgments Hello everyone, I am a first-year graduate student at Shanghai University of Engineering … Read more

Special Surface Treatments for Touch Screen Glass Covers

Special Surface Treatments for Touch Screen Glass Covers

Special Surface Treatments for Touch Screen Glass Covers The current mainstream processes for cover glass surface treatments include AG (Anti-Glare), AR (Anti-Reflection), AF (Anti-Fingerprint), AM (Anti-Microbial), and AUV (Anti-UV). In this issue, we will delve into the key technologies of the four major surface treatment processes for cover glass: AG (Anti-Glare), AR (Anti-Reflection), AF (Anti-Fingerprint), … Read more

Understanding Agents Based on Large Models

Understanding Agents Based on Large Models

Source: Datawhale Datawhale Insights Author: Chen Andong, Datawhale Member Introduction In the current information age, the development speed and influence of Large Language Models (LLMs) are increasingly significant. The powerful reasoning and generation capabilities of large models make them the best components for building intelligent agents. This content is derived from Datawhale’s open-source course “Fundamentals … Read more

Advanced Features of C++ Preprocessor Directives

Advanced Features of C++ Preprocessor Directives

Special Preprocessor Directives #error Directive The #error directive allows the preprocessor to output an error message during the compilation process and stop compilation. This is very useful for forcing developers to check the code when certain conditions are not met. For example: #include <iostream> #define USE_FEATURE_X 0 int main() { #if USE_FEATURE_X // Code using … Read more