TouchDesigner Basics Practical Class Summer Camp
Introduction
The TouchDesigner Summer Camp is a carefully designed interactive creation and practice activity launched by the TouchDesigner Chinese Official Community, TEA New Media Platform, and Fengyuzhu.
This summer camp includes
comprehensive creation courses from basic to advanced.
In addition to the 4 days of basic and advanced courses,
it also includes 2 days of extension activities
including collaboration with musicians for audio-visual interactive performances,
industry learning at Fengyuzhu,
visits and study at teamLab Shanghai Borderless Museum,
green screen XR experience camp,social party and other activities,
shifting from one-way learning to creative thinking and discussion.
More importantly,
we hope that TEA’s platform not only brings skills to everyone,
but also provides unlimited development possibilities and collaboration resources.
So far,
TEA New Media Community has hosted
two TouchDesigner Asia Forums
and has collaborated with the Digital FUN team to launch three offline courses.
Swipe left and right to view previous training classes
Course Features
Collaboration with industry-leading digital display companies
We are collaborating with Fengyuzhu, a big player in the new media exhibition industry, moving the classroom directly into the Fengyuzhu building! (Click here to learn about Fengyuzhu’s latest news, follow the official account for more) In addition to learning software, we will also delve into the building, understanding the software we are learning through industry learning:
What application scenarios exist?
What can it help us achieve?
What practical benefits can it bring us?
Swipe left and right to view the Fengyuzhu design building
Green Screen Experience Class
On the last day of the course (July 30, morning), we will move the classroom into aprofessional green screen studio. Participants will experienceTouchDesigner real-time keying functions and integrate the keyed real images into the virtual visuals created in TouchDesigner,creating an immersive XR experience. Everyone can freely create in the green screen based on the learning from the previous five days!
Real-time keying composition – Digital FUN
Case Study
At the end of the course (July 30, afternoon), Fengyuzhu will lead everyone to explore the Borderless Museum,to learn about the worldβs top new media artist teamβteamLab. They excel at using light and imagery to connect with the audience, creating immersive interactive visual spaces. (In our course, we will also learn about controlling interactive lighting.)
Image source: teamLabArt official account
What can you achieve after completing the course?
1. From zero basics to using TouchDesigner for interactive development
2. Understand the complete workflow of TouchDesigner
3. Independently integrate software, hardware and system workflows
4. Have the level of independent research and development and project production
5. Learn about practical development experience and competition experience
6. Use the most mainstream peripherals for interactive creation
Course Introduction | Content and Schedule
All necessary peripheral hardware will be provided for the course, one set per person, allowing participants to use directly! The summer camp is limited to 30 participants!

Day 1 (2020.7.25)



Interface recognition, basic operations; connection logic of components;
Introduction to seven categories of components; comprehensive introduction to commonly used components.
1.Basic Knowledge of Images
UI, mouse left and right buttons and wheel, etc.;
Component menu;
Input and output between components;
Component classification and reference.
2.Images
Video input and output;
Application of basic TOP components;
Feedback TOP effect integration;
Presets in Palette;
TOP related to external cameras.
3.Channels
Data modification and mapping;
LFO low-frequency oscillators;
Keyboard and mouse input;
Audio channel and analysis;
MIDI and other peripheral data input;
Data channels and image mutual conversion.
4.Data
Data input and tables;
Using formulas to process data;
Data integration and organization;
Executing commands.
5.Components
Integrated components;
Controller components;
3D object components;
Animation editor.
Swipe up and down to see more knowledge points
Day 2 (2020.7.26)



6. Models
Basic 3D components;
Changes in position and shape of 3D objects;
Noise effects;
Cloning geometric objects;
Particle effects;
Mutual conversion between images, channels, and geometric objects.
7. Materials
Common materials;
8. Instances
Generating reference data;
Instance data input;
Rendering Geometry.
9. Sound Visualization
Processing and converting sound;
Sampling and arranging sound information;
Waveform rendering.
10. Peripheral Interaction: Arduino
Basic setup for Arduino
Arduino serial communication
TD data receiving and processing
Swipe up and down to see more knowledge points
Day 3 (2020.7.27)




Day 4 (2020.7.28)




11. Peripheral Interaction: LED Strip
Lighting pixel point bitmap effect production;
Pixel point bitmap arrangement;
Light effect output;
Comprehensive practice: audio analysis and LED strip interaction.
12. Peripheral Interaction: DMX Stage Light
Programming and controlling stage lights in TouchDesigner;
Creating motion curve animations;
How to use sound to control stage light changes.
Swipe up and down to see more knowledge points
Day 5 (2020.7.29)



13.Peripheral Interaction: OSC
TouchOSC Setup
OSC Data Format
Receiving and sending OSC Data
14. 2D Light Sculpture Projection
2D Projection Tools;
Material input and position shape adjustment;
Video masking;
Projection surface calibration output.
15. 3D Light Sculpture Projection
3D Projection Tools;
Importing 3D models;
Setting calibration vertices;
Matching vertices with entity models;
Projection content output.
Swipe up and down to see more knowledge points
Day 6 (2020.7.30)




Course Introduction | Instructors
Chen Ruokun
Chairman of TouchDesigner Asia Community
Bachelor of Media Arts and Science from Tongji University, Shanghai, and Master of Digital Media from Arizona State University, USA. In the past two years, he has led Digital FUN to provide unique creative content design, technical support, and directing services for over 20 large and medium-sized performances and events. His edited book, “TouchDesigner – A New Generation Creative Development Platform,” is one of the few comprehensive professional bestsellers in China introducing the latest new media creative and performance tools.
Zhang Jun
Member of ACM SIGGRAPH
Co-leader of TouchDesigner Community in Vancouver, Canada
Bachelor of Environmental Art Design from Tongji University, Shanghai, and Master’s in Digital Media from The University of British Columbia, Canada. Member of ACM SIGGRAPH International Computer Graphics Association, co-founder of Vancouver TouchDesigner Community, and leader of Notch VFX Chinese Exchange Meeting. Researching display space, virtual reality, and digital media art across platforms. His research focus is on synesthetic immersive experiences, expressing the subtle relationship between individuals and complex environments.
Cong Haotian
Media Artist
Cong Haotian is a media artist working in Shanghai, focusing on the artistic exploration of digital and biological media, aiming to build interdisciplinary communication between art and biotechnology. He has exhibited, curated, and lectured in various art, design, and technology events, including the 2016 PremiΓ¨re Vision Exhibition, 2017 Consciousness Restructuring Conference, 2018 Songjiang Art Museum “Out of Control” exhibition, and 2019 Linz Electronic Arts Festival in Austria. Cong Haotian studied at the Shanghai De Dao Roy Ascot Institute of Art and obtained a Bachelor of Arts degree from Shanghai Visual Arts Academy.
Jiang Shan
Interaction Designer
Graduated from Shanghai De Dao Roy Ascot Institute of Art, Bachelor of Arts from Shanghai Visual Arts Academy. Focused on researching interactive ways of art in the new media field. His works typically use technical means to allow viewers to experience a sense of “control” that is detached from everyday contexts, exploring the relationship between body and mind in the post-human era. His works include interactive installations, images, VR, visual design, exhibition planning, etc.
Swipe up and down to see more instructor profiles
Configuration Requirements
Windows 10 system
Teaching Location
Fengyuzhu Design Building, High-tech Service Industry Park, Jing’an District, Shanghai
Teaching Time
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