New Choices for ADC Summoner Spells! Alternatives to Heal

New Choices for ADC Summoner Spells! Alternatives to Heal

In professional competitions, we often see unexpected surprises, whether it’s the armor boots and mercury shoes strategy of Lee Sin in the LMS region or the synergy of Fizz and Shen in the LCK region. The choices of professional players always bring us a lot of surprises. Breaking conventional choices is always eye-catching, and the selection of summoner spells is one of them. In previous LPL matches, the bottom lane duo abandoned the traditional Flash and Heal combination. So, what other summoner spells can be included in the selection for bottom lane summoner spells?
Who Should Keep Heal or Weakness?

New Choices for ADC Summoner Spells! Alternatives to Heal

New Choices for ADC Summoner Spells! Alternatives to Heal

In the current version, the choice of heroes in the bottom lane often includes champions like Twitch, Jhin, Caitlyn, and Varus, who have little combat power in the early game. Therefore, the role of Weakness in bottom lane skirmishes has been severely diminished. Moreover, Weakness no longer reduces attack speed, which means its restrictions on ADCs are minimal. Since skirmishes in the bottom lane often revolve around the damage output in a short time, Weakness as a summoner spell can no longer meet the needs.
We also need to consider Heal. Not only for ADCs, but health points are always dominant in bottom lane skirmishes, so Heal remains significantly important for the bottom lane duo. The AOE effect of Heal is very suitable for use during skirmishes, and it can also provide a speed boost, which helps in escaping ganks. Thus, regardless of the situation, having a Heal in the bottom lane is essential for sustaining the lane. Now, the question arises: is Heal really only for ADCs?
What Can ADCs Bring?

New Choices for ADC Summoner Spells! Alternatives to Heal

Indeed, besides Heal, ADCs in the bottom lane can completely opt for Weakness, not for laning, but for team fights. In professional matches, an increasing number of AD assassins are appearing: Zed, Talon, etc. These champions pose a deadly threat to ADCs. Once an ADC is exposed to the attack range of these assassins, even two Heals won’t save them. In chaotic team fights, we cannot guarantee that the support’s Weakness will accurately target these assassins, so it’s better for ADCs to take Weakness themselves to counter these assassins’ engagements.

New Choices for ADC Summoner Spells! Alternatives to Heal

Previously, we mentioned that bottom lane skirmishes are about who can deal more damage faster. Ignite is indeed the ultimate skill to gain an advantage in laning. Often, both sides are left with low health and lack the energy to continue fighting. In such moments, Ignite can provide a significant amount of extra damage. The effect of Ignite often determines whether you can secure a kill on a low-health opponent, so when using champions like Ezreal or Lucian, consider taking Ignite to increase your damage output.

New Choices for ADC Summoner Spells! Alternatives to Heal

Long ago, I remember a professional match where the bottom lane’s Kalista took Teleport. I don’t actually recommend this because the bottom lane often gets visited by the jungler, and Teleport is not very useful during fights. This effectively means you lose a summoner spell. Teleport is only suitable for ADCs in established strategies; otherwise, I do not recommend its use.

New Choices for ADC Summoner Spells! Alternatives to Heal

Having discussed Weakness and Ignite, we must mention Cleanse, which perfectly counters these two summoner spells. Cleanse can remove all debuffs, so if the enemy applies Ignite or Weakness on you during a skirmish, this skill can instantly clear them, which is very useful in critical moments. Additionally, as most control effects from champions are aimed at ADCs, having Cleanse can effectively prevent you from being burst down by the enemy. This saves you the 1000+ gold needed for Mercury’s Treads while increasing your combat effectiveness, making it a win-win situation.
Of course, as I mentioned at the beginning, the bottom lane cannot do without Heal. Therefore, when ADCs choose not to take Heal in favor of other summoner spells, they must ensure that their support takes Heal!

This article is originally written by the “Strong Wine and Dust” team of Xiaocang. Reproduction without permission is prohibited.

New Choices for ADC Summoner Spells! Alternatives to Heal

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New Choices for ADC Summoner Spells! Alternatives to Heal

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