Comprehensive Learning Path for Embedded AI Engineers

Comprehensive Learning Path for Embedded AI Engineers

Follow the Embedded Learning Station to get more fresh hot topics. Before discussing the learning path, let’s first understand what embedded development is. Simply put, an embedded system consists of two parts: software and hardware. It is application-centered and can achieve software and hardware tailoring. Software includes: specific business applications and operating systems (simple applications … Read more

Installing and Testing Level-IP on Linux

Installing and Testing Level-IP on Linux

First, let’s discuss the overall idea—creating a convenient debugging TCP/IP protocol stack, level-ip. The specific operations can be divided such that we do not have to use the system’s socket interface for TCP communication. Now, this goal has been preliminarily achieved. One required component is tun/tap, which forwards data between the virtual device and the … Read more

C++ Performance Evaluation and Optimization in Networking

C++ Performance Evaluation and Optimization in Networking

C++ Network Programming: Practical Performance Evaluation and Optimization 1. Introduction In today’s wave of digitalization, network programming serves as a bridge connecting various corners of the virtual world, allowing information to flow rapidly. Among the many effective tools for network programming, C++ stands out as a “sharp weapon” for developers pursuing extreme efficiency due to … Read more

Linux Network Programming: Data Link Layer and ARP Protocol

Linux Network Programming: Data Link Layer and ARP Protocol

1. Related to MAC Frame (Simple Simulation to Build MAC Frame) Ethernet Header Structure Definition (C Language) #include <stdio.h> #include <stdint.h> // Ethernet header structure typedef struct { uint8_t destination_mac[6]; // Destination MAC address, 6 bytes uint8_t source_mac[6]; // Source MAC address, 6 bytes uint16_t ether_type; // Ethernet type, e.g., 0x0800 indicates IP protocol } … Read more

Implementing A Simple Network Protocol Stack in C#

Implementing A Simple Network Protocol Stack in C#

Implementing A Simple Network Protocol Stack in C# Hello everyone! Today I want to explore a super interesting topic with you all — implementing a simple network protocol stack using C#. Don’t be intimidated by the term ‘protocol stack’; I will use the simplest language to guide you step by step through this seemingly complex … Read more

C Language Network Programming: Implementing a Custom Read/Write Buffer

C Language Network Programming: Implementing a Custom Read/Write Buffer

In the field of C language network programming, the read/write buffer plays a crucial role. It acts as a temporary “dock” for data during the network transmission process, efficiently managing data reading and writing, greatly enhancing the performance and stability of the program. Why a Read/Write Buffer is Needed In network communication, data transmission is … Read more

Getting Started with Network Programming on Raspberry Pi

Getting Started with Network Programming on Raspberry Pi

Getting Started with Network Programming on Raspberry Pi In today’s article, I will explore how to perform network programming on the Raspberry Pi. As a cheap and powerful microcomputer, the Raspberry Pi provides an ideal platform for learning and practicing the basics of network programming, including TCP/IP protocols, socket programming, and how to create simple … Read more