HTTP Client Pooling in Go: Connection Reuse Technology and TCP Keep-Alive Mechanism

HTTP Client Pooling in Go: Connection Reuse Technology and TCP Keep-Alive Mechanism

Click the “blue text” above to follow us Have you ever encountered a situation where, during peak service hours, a large influx of users causes the system response speed to slow down to a crawl? The code logic seems fine, so why does it struggle under high concurrency? It’s likely that the issue lies not … Read more